Developer: Q Entertainment
Publisher: Buena Vista Games
Year Released: 2006
Some might scoff at our decision to pick the second Lumines game over the first. After all, Tetsuya Mizuguchi's blend of Tetris-like block matching/clearing and music was perhaps at its strongest with the debut's soundtrack, one that eschewed the familiar for something that was decidedly more in line with Q Entertainment's home turf. The sequel, while injected with the likes of Black Eyed Peas and Gwen Stefani, offered more of the gameplay that made the original so addictive in the first place. What's more, the quirky charm of the original wasn't lost in the sequel, and the addition of a ton of new modes, particularly the option to create your own custom mix of songs (sorry, "skins") and the new Mission Mode that assigned progressively more challenging goals that had a direct influence on your skills when playing the main mode. Yep, it's puzzle fusion bliss alright.
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